# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Undertale
Uploads to this Game RSS Feed
Category PC / Computer
Sheets 134
Hits 6,202,423
Comments 352
Playable Characters
[1]
Frisk
Non-Playable Characters
[25]
Alphys
Amalgamates
Annoying Dog
Asgore Dreemurr
Asriel Dreemurr
Chara
Flowey
Grillby
Mettaton
Monster Kid
Muffet
Mystery Man & Gaster Followers
Napstablook and Dummies
Nice Cream Guy
NPCs / Monster Overworlds
Onion-san
Papyrus
Ragel
The River Person
Royal Guards 01 & 02
Sans
Snowdin Canine Unit
Temmie
Toriel
Undyne
Enemies & Bosses
[24]
Alphys
Amalgamates
Asgore Dreemurr
Asriel Dreemurr
Flowey
Glyde
Mettaton
Mettaton EX
Mettaton NEO
Monster Kid
Monsters (CORE / Hard Mode)
Monsters (Hotland)
Monsters (Snowdin Forest)
Monsters (The Ruins)
Monsters (Waterfall)
Muffet
Napstablook and Dummies
Papyrus
Photoshop Flowey
Sans
Snowdin Canine Unit
So Sorry
Toriel
Undyne
Vendors
[6]
Bratty
Burgerpants
Catty
Gerson
Snowdin Shopkeeper
Tem Shopkeeper
Backgrounds
[19]
Alphys' Lab
Asgore's Castle
The Core
The Dump (Date)
Home and New Home
Hotland
Mettaton's House (Interior)
Mtt Resort
Napstablook's House
Papyrus and Sans's House
Ruins
Snowdin
The Surface
Temmie Village
True Laboratory
True Pacifist Ending
Undyne's House
Waterfall
Waterfall (Continued)
Dialogue Portraits
[7]
Alphys
Asgore Dreemurr
Asriel Dreemurr
Papyrus
Sans (Chat Icons)
Toriel
Undyne
Console-Exclusive Content
[9]
Borders (PS4 / Switch / Xbox)
Button Icons (PS4/Vita/Switch/Xbox)
Controller Buttons
Dog Shrine (PS4 / Switch / Xbox)
Goner Clam (Switch)
Mad Mew Mew (Overworld) (Switch)
Mad Mew Mew (Switch)
Mad Mew Mew Battle Effects
Trophies (PS4)
Miscellaneous
[25]
Asriel Dreemurr Battle Background
Attack Effects
Battle Background
Battle Menu
Demo Instructions
Flowey (Winter Alarm Clock)
Fonts
Game Over
Garbage Dump Sprites
The Gauntlet of Deadly Terror
The Human Souls
Introduction
Items
Japanese-Version Assets
Jetpack
Joystick Config / Control Test
Miscellaneous Sprites
Monster Kidz Word Search
MTT News
Papyrus Dating HUD
Punchcard
Shopkeeper Backgrounds
Telescope Backgrounds
Text Bubbles
Tile Puzzle
Unused Content
[13]
98 Robot
Debug Sprites
Doge
Ground Torch
Map Concept Drawings
Monster Test
Notes from Flowey
NPC Test
Photoshop Flowey Concept Art
Ruins (Beta)
Spriters Resource Message
Test (Intelligence)
Test Bullets
Trailer/Promotional Sprites
[5]
5th Anniversary Famitsu Sprites
Fangamer Ad Sprites
Kickstarter Trailer Sprites
Newsletter Sprites
Reward Tiers Explanation
Console Genre Developers
PC / Computer Turn-Based RPG Developer coming soon!
Tagging is in the works and will be here soon!
You must be logged in with an active forum account to post comments.
Avatar
Feb 18, 2016, 7:37 PM
Be patient, you do realize people are ripping these, right? There's not some kind of ripping machine where you input a request and it pops it out fresh and ready to be submitted.
Avatar
Feb 18, 2016, 3:53 PM
Also Add Undyne in Overworld and Battle?
Avatar
Feb 18, 2016, 3:53 PM
Add Mettaton, Flowey, Muffet, and Asgore in Battle PLZ?
Avatar
Feb 16, 2016, 2:38 PM
Wait nevermind, I found one
Avatar
Feb 16, 2016, 2:36 PM
(no pun intended) Small fonts?!
Avatar
Feb 16, 2016, 2:31 PM
I'm about to upload another sprite sheet, though can anyone recommend any fonts to use on the sprite sheets, because my current font is way too big.
Avatar
Feb 15, 2016, 3:57 PM
Could I do the souls?!
Avatar
Feb 15, 2016, 3:14 PM
@RTB nah dont worry, im just getting mad for not much of a good reason
Avatar
Feb 15, 2016, 3:04 PM
Yeah, there's no reason to group the demo-only sprites into a separate game when most of them are the same as the full game's. You could probably make a separate category for 'em, if anything.
Avatar
Feb 15, 2016, 2:56 PM
I just assumed there was a sprite-sheet maker, and it was a requirement, so I tried to emulate it.

Also, should the demo-only sprites be put here, or do they deserve it's own game? (Example: The demo supports Korean fonts due to having it support different languages)
Avatar
Feb 15, 2016, 2:53 PM
Whichever way you feel is best, it's not a requirement to set sprites up they same way others have (I'm actually surprised by the fact that everyone else has been using the same colours for their sheets). As long as everything's there, it should be acceptable.
Avatar
Feb 15, 2016, 2:50 PM
As for the way sheets are assembled, should I keep doing it the way I do them? By sorting the sprites in a lined box with the name of the groups. Or should I follow the way Underfail does so?
Avatar
Feb 15, 2016, 2:47 PM
Yeah, the shadows clashed too much with the way the other icons were done, hence why I went and edited those out. Other than that they're fine.

@Daytin13: Not my fault -- there was already a complete sprite sheet in the queue before you made your comment. The Undertale sprite submissions are a feeding frenzy right now. And there was also a Flowey sprite sheet submitted earlier too, except it was missing some sprites. Waiting for it to be re-submitted right now.
Avatar
Feb 15, 2016, 2:46 PM
Sorry if this is a minor issue, but should I stop using shadows for the sprite icons? Since most of them seem to have been edited out.

If it's not a wanted demand, nor should I do it at all. I'll stop doing so.
Avatar
Feb 15, 2016, 2:42 PM
and you might as well do flowey for me
Avatar
Feb 15, 2016, 2:40 PM
NEVER MIND! >:|
Avatar
Feb 15, 2016, 1:43 PM
@8bitnintendokid, currently working on mettaton, almost done, ive considered doing flowey too
Avatar
Feb 15, 2016, 12:32 PM
All we need is Undyne, Mettaton, and Flowey for overworld sprites
Avatar
Feb 15, 2016, 9:11 AM
The placeholder sprites might as well deserve their own sheet, since there's quite a-load to look at. And some don't really fit with other sheets (Like the concept art versions of the lab and Undye's house)

Here's an example of a placeholder sprite I posted on Underminers awhile ago, it's just a rough version of the final boss' sword graphic.

http://i.imgur.com/nnbJISb.png

(And just to note: even the player's soul heart has a placeholder sprite. I kid you not)
Avatar
Feb 15, 2016, 8:31 AM
@Filler we aim to have as much from a game as possible, which includes unused, useless, and alternate sprites.
Avatar
Feb 15, 2016, 12:08 AM
Also, I'm thinking of ripping So Sorry (AKA: Furry Artist).

And it's done. Please don't spread drama when it's approved, okay?
Avatar
Feb 14, 2016, 11:08 PM
Both colours should be added, for completeness's sake.
Avatar
Feb 14, 2016, 10:02 PM
There's quite a large chunk of placeholder/unused sprites I have saved on my computer from the Underminers site. Dunno if I should place them here as rips, since they aren't really useful.

Also, should the projectiles be in the 1.1 blue colour, or the original blue? Since they did change the colour.
Avatar
Feb 14, 2016, 12:52 PM
nevermind... -_-
Avatar
Feb 14, 2016, 5:27 AM
We could always make a "maps" or "backgrounds" section for stuff like that.
<<First <Prev Page of 15 Next> Last>>
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Icon Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!