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Opening Cinematic
Category Sega Genesis / 32X
Game
Section
Miscellaneous
Submitter Mister Man
Size 2.07 MB (2093x3371)
Format PNG (image/png)
Hits 24,155
Comments 22

Opening Cinematic
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Jul 30, 2024, 8:14 AM
I'm not the first to say it but this is insane for it's time and it's hardware.
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Jun 14, 2024, 5:58 AM
Man I can't even begin to imagine how any of this fits into VRAM, no matter how compressed..
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May 21, 2024, 9:36 PM
I'm so hoping Jon Burton has the original source for this render
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Jan 16, 2024, 5:01 AM *
me after i discovered they crushed sonic into bits for this
Posted Image
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Jul 18, 2020, 3:29 AM
Nvm, it's Void
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Jul 18, 2020, 3:28 AM
Who was Beanluv?
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Jul 14, 2019, 5:20 PM
Wow, this is how you push hardware to the limits
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Jan 11, 2018, 6:53 AM
@Akira Because this is the Genesis, they had to use some compression methods to make it fit on the cartridge.
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Jan 10, 2018, 11:44 AM
Why is it so squashed?
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Nov 18, 2017, 11:13 AM
Hopefully the SEGA logo will be ripped next. (And also a version with a adjusted palette similar to one one shown in Jon's video)
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Nov 5, 2017, 10:55 PM *
https://www.youtube.com/watch?v=K_aal1U7bGQ
EDIT: wow real helpful there past me, if only i read his comment fully :)
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Oct 22, 2017, 11:19 PM
@Beanluv I looked on SonicWiki and got nothing. Also I don't have YouTube available on weekends due to bad bandwiwth.
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Oct 22, 2017, 6:31 PM
@LittleYabiko: I seriously can't wait, either. It's good to see that Jon is coming back to make a ROM hack of his own game. I mean, it's been done in the past before, like SMB2 (JP) or ANNSMB or something similar to that, but the Director's Cut version of this is actually special.

@Doc von Schmeltwick: Are you serious?
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Oct 22, 2017, 2:31 PM
I'm... not exactly sure if this counts as a sprite sheet or not, considering that it's just ripping the raw frames of a pre-rendered FMV.
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Oct 22, 2017, 8:20 AM
This cutscene is very advanced for it's time. This is the actual size of the entire opening cinematic, but the real issue trying to code Super Sonic in was generally speaking, control and it causes others that share sonic's blue to freak out in ways unexpected.
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Oct 22, 2017, 4:54 AM
Director's Cut?
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Oct 22, 2017, 2:48 AM
lookin forward to director's cut. the guy working on it also showed this sequence smoothed out and with a fixed palette. really nice
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Oct 21, 2017, 6:37 PM
And this is why there's no Super Sonic in the game! Maybe.
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Oct 15, 2017, 10:39 PM
@OnslaughtIsCool
I don't think so. Sorry.
@beanluv
I divided the full cinematic in two parts because the first part uses a different palette from the rest, that's why there is a part one and a part two.
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Oct 15, 2017, 8:29 PM
That's what I was kinda asking on it's page. I swear, if the reason why somebody even ripped this is because of the Director's Cut coming soon, I'll... Well, I wouldn't blame them.

Also part 2? As in the SEGA Channel version?
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Oct 15, 2017, 7:28 PM
possible sonic cd intro rip? (for the original sega cd)
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Oct 15, 2017, 6:46 PM
W H O A ! !
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