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Badniks
Category
Sega Genesis / 32X
Game
Sonic the Hedgehog 2
Section
Enemies & Bosses
Submitter
Paraemon
Size
97.38 KB (1036x1240)
Format
PNG (image/png)
Hits
70,079
Comments
16
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CaptainKyl3_1
May 17, 2023, 12:15 AM
this is what is was talking about
CaptainKyl3_1
May 14, 2023, 2:46 AM
is it me or does shell cracker's claw look like it's flipped in the wrong way lol
CrazySockpuppet
May 18, 2021, 2:19 PM
"It's not that I want to kill you or anything! Baka! Shut up! Shut up!!
[size=50]SHUT UP!!![/size]
"
Wolfington567
Jan 17, 2021, 6:38 AM
The september 14 crawl badniks just act like bumpers
Murphmario
Nov 4, 2020, 10:53 PM
I wonder what the heck the spinning pole would've been used for.
Paraemon
Oct 30, 2020, 6:48 AM
It's also in the Nick Arcade Prototype. I kept seeing it as I was compiling the Emerald Hill maps.
DogToon64
Oct 30, 2020, 6:37 AM
@Wolfington567 Try using:
https://pasteboard.co
Wolfington567
Oct 30, 2020, 6:33 AM
it is in the september 14 prototype if you use debug to summon it
i have a screenshot but I don"t know how to share it
Doc von Schmeltwick
Dec 7, 2019, 5:56 PM
@SonicHex Isn't the proto-Crawl the thing that's on the first line of the proto sprites after Hidden Palace section? Or is this some newly-discovered thing?
SonicHex
Dec 7, 2019, 4:38 PM
it seems we won't be getting the sept 14. build's crawl badnik?
Void-the-Bat
Aug 19, 2018, 11:46 AM
Just noticed one of the colors (the second shade of green on the slicer) doesn't have a Red value that's a multiple of 32. It's red value is 35 at the moment. Gonna fix that soon.
EDIT: Odd, apparently this same error appears on Pavel's rip for the S2 remastered Badniks...
Void-the-Bat
Apr 5, 2018, 3:47 PM
@Techokami: Except The Observer has been using raw colors for his, as it is here too.
@SonicHex: Sorry. Wasn't thinking about it when fixing this.
SonicHex
Apr 5, 2018, 9:20 AM
erm, why does this still not have the stegway sprites from the sonic 2 simon wai prototype?
Techokami
Apr 5, 2018, 8:53 AM
@beanluv why did you make the colors on the sheet darker? O_o Everyone knows that Gens doesn't properly render the Genesis/Mega Drive colors. There's better interpretations, like how Sonic & Knuckles Collection does it (multiples of 34 instead of multiples of 32, gives a nicer, brighter scheme) or the way that The Observer has been generating palettes for his Sonic 3&K rips.
SonicHex
Apr 3, 2017, 8:41 AM
@beanluv ikr,it needs the wai/na beta stegway sprites aswell
Void-the-Bat
Feb 23, 2017, 9:36 AM
This sheet needs to be updated + given the Gens raw color scheme.
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