# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Super Mario All-Stars: Super Mario Bros. 3
Uploads to this Game RSS Feed
Category SNES
Sheets 103
Hits 1,147,355
Comments 37
Playable Characters
[2]
Luigi
Mario
Enemies & Bosses
[3]
Bowser
Enemies
Koopalings
World 1: Grass Land
[16]
World 1 (Hammer Bro.)
World 1-1
World 1-1 (Sub Area)
World 1-2
World 1-2 (Sub Area)
World 1-3
World 1-3 (Sub Area)
World 1-4 (1/2)
World 1-4 (2/2)
World 1-5 (1/2)
World 1-5 (2/2)
World 1-6
World 1-Airship (1/2)
World 1-Airship (2/2)
World 1-Fortress (1/2)
World 1-Fortress (2/2)
World 2: Desert Land
[1]
World 2 (Boomerang Bro. / Fire Bro.)
World 3: Water Land
[1]
World 3 (Hammer Bro.)
World 4: Giant Land
[4]
World 4 (Sledge Bro.)
World 4-5 (1/2)
World 4-5 (2/2)
World 4-5 (Sub Area)
World 5: Sky Land
[2]
World 5 (Hammer Bro. A)
World 5 (Hammer Bro. B)
World 6: Ice Land
[1]
World 6 (Hammer Bro.)
World 7: Pipe Land
[1]
World 7-3
World 8: Dark Land
[17]
World 8 (Airship Boss Room)
World 8 (Battleships)
World 8 (Big Tanks)
World 8 (Hand Trap Exit Screen)
World 8 Hand Trap (1/3)
World 8 Hand Trap (2/3)
World 8 Hand Trap (3/3)
World 8-1
World 8-1 (Sub-Area)
World 8-2
World 8-2 (Sub-Area)
World 8-Airship
World 8-Bowser's Castle (1/2)
World 8-Bowser's Castle (2/2)
World 8-Fortress (1/2)
World 8-Fortress (2/2)
World 8-Super Tank
Miscellaneous Stages
[4]
Airship Cutscene
Coin Ship
King's Chamber
Toad House
Backgrounds
[31]
Airship (Exterior)
Airship (Interior)
Castle / Tower
Cave
Cave 2
Cloudy Sky
Desert
Desert Underground
Dungeon
Fog Clouds
Giant Hills
Grass Land 1
Grass Land 2
Hills
Ice Cave
Low-Hanging Clouds
Night Hills
Peach's Prison
Pipes
Sky Hills
Snow Hills
Snow Trees
Toad House
Treasure Ship
Underwater
Waterfalls
World 8 Bowser's Castle
World 8 Hand Trap
World 8 Ship
World 8 Tank
World 8-1
Battle Mode
[6]
Battle Background (2 Player Game)
Battle Backgrounds (Battle Mode)
Battle Mode
Battle Mode Arena (Type 1 & 2)
Battle Mode Arena (Type 3)
Battle Mode Arena (Type 4)
Miscellaneous
[14]
Animated Overworld Tiles
Dialogue Font & Borders
Ending
Flip Cards Minigame
Game Over Menu
Minigame Introductions
Overworld Sprites
Power Ups
Princess Peach, Toad & Kings
Slot Machine Minigame
Stage Tilesets & Objects
Various Particle Effects
World Map Border, Level Start Captions & HUD
World Maps
Console Genre Developers
SNES Platformer Developer coming soon!
Tagging is in the works and will be here soon!
You must be logged in with an active forum account to post comments.
Avatar
Nov 7, 2023, 12:59 PM
Probably good for stage ripping:
https://www.youtube.com/watch?v=HWSQ-gyNPM0 (5:15)
Code: 008C1E:01
X lets you select powerups (works), select gives you a star (glitchy, I fell through the floor in world 1-1) and A will let you freely traverse the stage (works).
L+R freeze animations (works) and R advances game frame by frame (works).
Avatar
Nov 6, 2023, 11:49 AM
Answered here:
https://www.vg-resource.com/thread-42096-post-679238.html#pid679238
Avatar
Oct 19, 2023, 6:39 PM
Hi !

(please excuse my English, I use Google Translate)

Could you help me understand how to cut sprites from a spritesheet? And how to remove the colored background?

I would like to recover all the individual images and without the purple background.
Is there any software, specialized site or artificial intelligence that could automatically detect?

Thanks for your help !
Avatar
Sep 1, 2023, 4:40 PM
The ones from the minigame? They're done.
Avatar
Jul 28, 2023, 4:54 PM
Okay, no 1-up text sprites.
Avatar
Jul 27, 2023, 10:19 AM
It will take some time, but I'm on it.
Avatar
May 4, 2023, 12:02 PM
...Well, i guess nobody still decided to re-rip Mario & Luigi yet.
Avatar
Oct 17, 2022, 11:02 PM
Arima's stuff is alright, but the sheets from Nitratez are ancient & off-palette. They need re-rips before we can even think of unification.
Avatar
Oct 17, 2022, 1:58 PM
All those Mario/Luigi sheets should probably be unified at some point too. :l
Avatar
Sep 28, 2022, 4:58 PM
@CC2.0, It's been a month, but you can find 2-7 level maps at this page.
Avatar
Jun 25, 2022, 4:10 PM
@Snowlith: Done!
Avatar
Jun 25, 2022, 4:09 PM
@NotoBook6: Maybe some animation program.
Avatar
May 29, 2022, 12:00 PM
Where's any other (World 2 to 7) level sheets?
Avatar
Apr 23, 2022, 3:24 PM
@Dry Bones do you know any program that could imitate the 'wavy' movement?
Avatar
Apr 18, 2022, 12:17 PM
title screen tiles where?
edit: nvm is in the tilesets sheet
Avatar
Jan 31, 2022, 6:56 AM
I was looking for the little pop up scores for when an enemy is defeated, but after a bit of research, I discovered this game still uses the NES sprites for them. Which are ripped. I thought I'd mention that in case anyone else needed them.
Avatar
Jan 7, 2022, 3:44 PM
Hey, you did an awesome job ripping those stages, Murphmario!
Avatar
Jan 4, 2022, 1:07 PM
There doesn't seem to be a sprite for the world map inventory :/
Avatar
Jan 2, 2022, 5:54 PM
Welp, there's all World-8 stages. It started out with me just noticing World 8-1's background wasn't fully ripped and led to that.
Avatar
Oct 8, 2021, 7:50 PM
WOW. There is a LOT of sprites for this game.
Avatar
Jun 26, 2021, 8:53 AM
I hope someone adds the sand/desert background at some point. I really liked it in the game.
Avatar
Jun 23, 2021, 8:44 AM *
@DogToon64 Yeah, in my opinion, all the games in all stars have worse soundtrack than snes. I think the soundfont and instruments are better in nes.
Avatar
Jun 23, 2021, 8:26 AM
Huh, so I'm not the only one that thinks the NES version had better soundtracks...
Avatar
Jun 23, 2021, 7:58 AM
NES version: Better soundtrack, worse graphics.
SNES version: Better graphics, worse soundtrack.
Avatar
Nov 19, 2020, 12:16 PM
@101MarioChallenge it isn't a gif or anything, its like the earthbound backgrounds.
<<First <Prev Page 1 of 2 Next> Last>>
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Icon Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!