# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Enemies (Super Mario Bros. 1 NES-Style)
Category Custom / Edited
Game
Section
Other Enemies
Submitter Rakoon CD
Size 16.30 KB (300x330)
Format PNG (image/png)
Hits 13,111
Comments 6

Enemies (Super Mario Bros. 1 NES-Style)
Previous Previous Sheet | Next Sheet Next

You must be logged in with an active forum account to post comments.
Avatar
Jun 9, 2020, 1:40 PM
your goombrat looks better than the one in smm2
Avatar
May 12, 2020, 9:34 AM
The Peppas Hands Are Too Sharp.
Avatar
Apr 6, 2020, 6:44 PM
Though some of these are good.
Avatar
Apr 6, 2020, 6:44 PM
I still prefer AwesomeZack's SMB1 enemies.
Avatar
Mar 30, 2020, 2:17 PM
That's my view of what the SMB style is. Since the game was an early title, the designs were a mix of ambitious designs, limited knowledge/experience of sprites, and favoring gameplay over looks. This results in boxy characters with (what was considered at the time) detailed designs. Super Mario falls into this being 4 sprites tall, primarily drawn with rectangles and movement never leaves his box. His poses/frames though, makes him come to life.
Avatar
Mar 29, 2020, 11:51 PM
SMB style doesn't normally entail "was designed as a tiki" XD
Still, creative.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!