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Mario & Luigi (SMB, SMAS-Style)
Category Custom / Edited
Game
Section
Mario
Submitter MollyChan
Size 59.94 KB (878x363)
Format PNG (image/png)
Hits 7,989
Comments 9

Mario & Luigi (SMB, SMAS-Style)
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Sep 27, 2024, 7:07 PM
why weegee is bright blue color?
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Nov 30, 2022, 5:44 PM
looks great!
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Nov 29, 2022, 9:12 AM
If you want to make Luigi more "Luigi-like", try using Geoshi's SMB1 Luigi as a base for a more "Luigi-like" Luigi.
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Nov 29, 2022, 2:37 AM
@TomAndTheCats I thought about it, and I decided to keep him as just a palette swap for this, partially because I wouldn't be able to make him taller without ignoring size limitations of the original game (although I could possibly find other means to make him look more "Luigi-like"), and partially because the official art for SMB1 NES, which I have partially based this on, has Luigi as just a mere palette swap of Mario. IMO a "truly authentic" SNES SMB1 Mario, would also mean being authentic to OG SMB1's character designs, meaning recolour Luigi.
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Nov 28, 2022, 7:49 PM
This looks great! Are you planning to make Luigi unique at all?
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Nov 28, 2022, 4:03 PM
Hope to see more customs from you Mol.
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Nov 28, 2022, 3:28 PM
Welcome Back @MollyChan.
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Nov 28, 2022, 10:28 AM
If anybody is wondering, the "Luigi (NES)" palette making his outfit light blue is based on obscenely rare official art of Luigi from SMB1 NES that was used in merchandise and for All Night Nippon Super Mario Bros..

Also yes, these sprites can be easily inserted directly in to Super Mario All-Stars with no issues whatsoever.
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Nov 28, 2022, 9:27 AM
nice
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