# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Credits Sequence
Category Game Boy Advance
Game
Section
Miscellaneous
Submitter FrenchOrange
Size 256.86 KB (740x4045)
Format PNG (image/png)
Hits 48,705
Comments 2

Credits Sequence
Previous Previous Sheet | Next Sheet Next

You must be logged in with an active forum account to post comments.
Avatar
Mar 27, 2024, 8:27 AM
@QuadFactor It's one of those oopsies that plague the early years of a franchise (think Mario's overalls for example). Basically:

* Venusaur's main FRLG sprite is directly based on its 'Red and Blue' artwork, which shows it with five petals. Its in-game sprite also has five petals in JP Blue/RB.
* In 'Red and Green', Venusaur has six petals, both in-game and on its main artwork, which was used on the games' boxart (which is directly referenced in the FRLG credits).
* The RG artwork was used as a basis for its animated series' model sheet, so Venusaur has six petals (also the case in 'Pokémon Yellow', whose sprites are largely based off of anime renders).


* In 'Gold'/'Crystal', Venusaur has five petals, perhaps because it used the RB art as a basis.
* In 'Silver', Venusaur has... six petals. That sprite was made later, and most likely by a different artist (see the dithering) so they likely used the RG art as a reference.


* Gen 3 mainline stuck with five petals, but the in-game design was consolidated into six petals by the time Gen 4 rolled around.
Avatar
Mar 20, 2024, 8:09 AM *
It's weird how the venusaur sprite with six petals is the unused one. I wonder if the five-petal design was going to be a region-based thing like the different pattern on arbok, or maybe they simply forgot; it's anyone's guess.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!