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Operation: Body Count
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Category MS-DOS
Sheets 32
Hits 39,420
Comments 5
Friendly Characters
[2]
Player/Ally Soldier
Player/Ally Soldier (Demo)
Enemies
[7]
Gigantic Rat
Low Terrorist
Mercenary
Sewer Creature
Sewer Man
Sewer Rat
Terrorist
Enemies (Demo)
[6]
Gigantic Rat
Helicopter
Low Terrorist
Mercenary
Sewer Rat
Terrorist
Bosses
[3, 1 hidden]
Cell Boss
Victor
Bosses (Demo)
[3, 1 hidden]
Cell Boss
Victor
Miscellaneous
[11]
Characters
Electric Fan
Font
High Scores
HUD
Miscellaneous
Objects
Objects (Demo)
Projectiles
Title Screen, Credits, & Story
Weapons
Console Genre Developers
MS-DOS Shooter Developer coming soon!
Tagging is in the works and will be here soon!
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Nov 7, 2024, 4:33 PM
WDC just has the regular palette lmao
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Nov 4, 2024, 4:21 PM
@KeenFan1990 I'm guessing using the tools for Wolfenstein Engine games and the game's brightness settings to get the closest to a non-dark palette.
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Nov 4, 2024, 3:07 PM
How did you rip these without them being insanely dark?
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Aug 20, 2024, 4:17 PM
I never knew about these demo differences! I think that's extremely interesting. I know TekWar's weapons were SUPER different between demo and final!
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Aug 14, 2024, 1:41 PM
reripped the weapons and ripped basically every sprite from the full game
do note that all the sheets/categories with (Demo) are from the demo version
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