# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Palmtree Panic Zone 1 (Present)
Category Sega CD
Game
Section
Stages
Submitter Paraemon
Size 742.46 KB (10752x2048)
Format PNG (image/png)
Hits 20,964
Comments 3

Palmtree Panic Zone 1 (Present)
Previous Previous Sheet | Next Sheet Next

You must be logged in with an active forum account to post comments.
Avatar
Aug 26, 2019, 8:15 PM
I'll always like this place more than Green Hill Zone. Already have the (American) music stuck in my head.

Also it's weird TVTropes uses this place's name for "beach level" when, by their own lingo, this would be the "Surprisingly Improved Sequel" to Green Hill Zone. They do the same thing with Eternal Engine, it's confusing for people who have actually played the games.
Avatar
Aug 26, 2019, 5:22 PM
@Bulba - I want to focus on map ripping before breaking things up into the blocks and tiles, so I can better anticipate how much I have to work with once I get to that point - logically, I should get on with compiling before moving to the next map, but I choose the sheets I'm working on on a whim and try to do it in one sitting. It's easier to compile blocks and tiles from a full map as well.

There is a tileset sheet already on the Sonic CD page archive, though, if you're in immediate need of such blocks.
Avatar
Aug 26, 2019, 4:01 PM
This is the stage design, and it would be better if they were split into different tiles.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!