# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Badniks
Category Sega Genesis / 32X
Game
Section
Enemies & Bosses
Submitter Paraemon
Size 97.38 KB (1036x1240)
Format PNG (image/png)
Hits 69,857
Comments 16

Badniks
Previous Previous Sheet | Next Sheet Next

You must be logged in with an active forum account to post comments.
Avatar
May 17, 2023, 12:15 AM
this is what is was talking about Posted Image
Avatar
May 14, 2023, 2:46 AM
is it me or does shell cracker's claw look like it's flipped in the wrong way lol
Avatar
May 18, 2021, 2:19 PM
"It's not that I want to kill you or anything! Baka! Shut up! Shut up!! [size=50]SHUT UP!!![/size]"
Avatar
Jan 17, 2021, 6:38 AM
The september 14 crawl badniks just act like bumpers
Avatar
Nov 4, 2020, 10:53 PM
I wonder what the heck the spinning pole would've been used for.
Avatar
Oct 30, 2020, 6:48 AM
It's also in the Nick Arcade Prototype. I kept seeing it as I was compiling the Emerald Hill maps.
Avatar
Oct 30, 2020, 6:37 AM
@Wolfington567 Try using: https://pasteboard.co
Avatar
Oct 30, 2020, 6:33 AM
it is in the september 14 prototype if you use debug to summon it
i have a screenshot but I don"t know how to share it
Avatar
Dec 7, 2019, 5:56 PM
@SonicHex Isn't the proto-Crawl the thing that's on the first line of the proto sprites after Hidden Palace section? Or is this some newly-discovered thing?
Avatar
Dec 7, 2019, 4:38 PM
it seems we won't be getting the sept 14. build's crawl badnik?
Avatar
Aug 19, 2018, 11:46 AM
Just noticed one of the colors (the second shade of green on the slicer) doesn't have a Red value that's a multiple of 32. It's red value is 35 at the moment. Gonna fix that soon.

EDIT: Odd, apparently this same error appears on Pavel's rip for the S2 remastered Badniks...
Avatar
Apr 5, 2018, 3:47 PM
@Techokami: Except The Observer has been using raw colors for his, as it is here too.

@SonicHex: Sorry. Wasn't thinking about it when fixing this.
Avatar
Apr 5, 2018, 9:20 AM
erm, why does this still not have the stegway sprites from the sonic 2 simon wai prototype?
Avatar
Apr 5, 2018, 8:53 AM
@beanluv why did you make the colors on the sheet darker? O_o Everyone knows that Gens doesn't properly render the Genesis/Mega Drive colors. There's better interpretations, like how Sonic & Knuckles Collection does it (multiples of 34 instead of multiples of 32, gives a nicer, brighter scheme) or the way that The Observer has been generating palettes for his Sonic 3&K rips.
Avatar
Apr 3, 2017, 8:41 AM
@beanluv ikr,it needs the wai/na beta stegway sprites aswell
Avatar
Feb 23, 2017, 9:36 AM
This sheet needs to be updated + given the Gens raw color scheme.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!