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Sonic the Hedgehog 3
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Category Sega Genesis / 32X
Sheets 198
Hits 2,412,295
Comments 141
Sonic the Hedgehog 3
Sonic the Hedgehog 3
Playable Characters
[3]
Enemies & Sub-Bosses
[13]
Bosses
[9]
Stages
[61]
Angel Island Zone Act 1 (Burning, Dry)
Angel Island Zone Act 1 (Burning, Dry)
Angel Island Zone Act 1 (Burning, Underwater)
Angel Island Zone Act 1 (Burning, Underwater)
Angel Island Zone Act 1 (Green, Dry)
Angel Island Zone Act 1 (Green, Dry)
Angel Island Zone Act 1 (Green, Underwater)
Angel Island Zone Act 1 (Green, Underwater)
Angel Island Zone Act 2 (Dry, 1/3)
Angel Island Zone Act 2 (Dry, 1/3)
Angel Island Zone Act 2 (Dry, 2/3)
Angel Island Zone Act 2 (Dry, 2/3)
Angel Island Zone Act 2 (Dry, 3/3)
Angel Island Zone Act 2 (Dry, 3/3)
Angel Island Zone Act 2 (Underwater, 1/3)
Angel Island Zone Act 2 (Underwater, 1/3)
Angel Island Zone Act 2 (Underwater, 2/3)
Angel Island Zone Act 2 (Underwater, 2/3)
Angel Island Zone Act 2 (Underwater, 3/3)
Angel Island Zone Act 2 (Underwater, 3/3)
Carnival Night Zone Act 1 (1/3)
Carnival Night Zone Act 1 (1/3)
Carnival Night Zone Act 1 (2/3)
Carnival Night Zone Act 1 (2/3)
Carnival Night Zone Act 1 (3/3)
Carnival Night Zone Act 1 (3/3)
Carnival Night Zone Act 2 (Bright, 1/3)
Carnival Night Zone Act 2 (Bright, 1/3)
Carnival Night Zone Act 2 (Bright, 2/3)
Carnival Night Zone Act 2 (Bright, 2/3)
Carnival Night Zone Act 2 (Bright, 3/3)
Carnival Night Zone Act 2 (Bright, 3/3)
Carnival Night Zone Act 2 (Dark, 1/3)
Carnival Night Zone Act 2 (Dark, 1/3)
Carnival Night Zone Act 2 (Dark, 2/3)
Carnival Night Zone Act 2 (Dark, 2/3)
Carnival Night Zone Act 2 (Dark, 3/3)
Carnival Night Zone Act 2 (Dark, 3/3)
Carnival Night Zone Act 2 (Flash, 1/3)
Carnival Night Zone Act 2 (Flash, 1/3)
Carnival Night Zone Act 2 (Flash, 2/3)
Carnival Night Zone Act 2 (Flash, 2/3)
Carnival Night Zone Act 2 (Flash, 3/3)
Carnival Night Zone Act 2 (Flash, 3/3)
Carnival Night Zone Act 2 (Underwater, 1/3)
Carnival Night Zone Act 2 (Underwater, 1/3)
Carnival Night Zone Act 2 (Underwater, 2/3)
Carnival Night Zone Act 2 (Underwater, 2/3)
Carnival Night Zone Act 2 (Underwater, 3/3)
Carnival Night Zone Act 2 (Underwater, 3/3)
Hydrocity Zone Act 1 (Dry, 1/3)
Hydrocity Zone Act 1 (Dry, 1/3)
Hydrocity Zone Act 1 (Dry, 2/3)
Hydrocity Zone Act 1 (Dry, 2/3)
Hydrocity Zone Act 1 (Dry, 3/3)
Hydrocity Zone Act 1 (Dry, 3/3)
Hydrocity Zone Act 1 (Underwater, 1/3)
Hydrocity Zone Act 1 (Underwater, 1/3)
Hydrocity Zone Act 1 (Underwater, 2/3)
Hydrocity Zone Act 1 (Underwater, 2/3)
Hydrocity Zone Act 1 (Underwater, 3/3)
Hydrocity Zone Act 1 (Underwater, 3/3)
Hydrocity Zone Act 2 (Dry, 1/3)
Hydrocity Zone Act 2 (Dry, 1/3)
Hydrocity Zone Act 2 (Dry, 2/3)
Hydrocity Zone Act 2 (Dry, 2/3)
Hydrocity Zone Act 2 (Dry, 3/3)
Hydrocity Zone Act 2 (Dry, 3/3)
Hydrocity Zone Act 2 (Underwater, 1/3)
Hydrocity Zone Act 2 (Underwater, 1/3)
Hydrocity Zone Act 2 (Underwater, 2/3)
Hydrocity Zone Act 2 (Underwater, 2/3)
Hydrocity Zone Act 2 (Underwater, 3/3)
Hydrocity Zone Act 2 (Underwater, 3/3)
Ice Cap Zone Act 1 (Main Area)
Ice Cap Zone Act 1 (Main Area)
Ice Cap Zone Act 1 (Snowboarding Area)
Ice Cap Zone Act 1 (Snowboarding Area)
Ice Cap Zone Act 2 (Dry; 1/3)
Ice Cap Zone Act 2 (Dry; 1/3)
Ice Cap Zone Act 2 (Dry; 2/3)
Ice Cap Zone Act 2 (Dry; 2/3)
Ice Cap Zone Act 2 (Dry; 3/3)
Ice Cap Zone Act 2 (Dry; 3/3)
Ice Cap Zone Act 2 (Underwater; 1/3)
Ice Cap Zone Act 2 (Underwater; 1/3)
Ice Cap Zone Act 2 (Underwater; 2/3)
Ice Cap Zone Act 2 (Underwater; 2/3)
Ice Cap Zone Act 2 (Underwater; 3/3)
Ice Cap Zone Act 2 (Underwater; 3/3)
Launch Base Zone Act 1 (1/3)
Launch Base Zone Act 1 (1/3)
Launch Base Zone Act 1 (2/3)
Launch Base Zone Act 1 (2/3)
Launch Base Zone Act 1 (3/3)
Launch Base Zone Act 1 (3/3)
Launch Base Zone Act 1 (Buildings)
Launch Base Zone Act 1 (Buildings)
Launch Base Zone Act 2 (Death Egg Underside)
Launch Base Zone Act 2 (Death Egg Underside)
Launch Base Zone Act 2 (Dry, 1/3)
Launch Base Zone Act 2 (Dry, 1/3)
Launch Base Zone Act 2 (Dry, 2/3)
Launch Base Zone Act 2 (Dry, 2/3)
Launch Base Zone Act 2 (Dry, 3/3)
Launch Base Zone Act 2 (Dry, 3/3)
Launch Base Zone Act 2 (Underwater, 1/3)
Launch Base Zone Act 2 (Underwater, 1/3)
Launch Base Zone Act 2 (Underwater, 2/3)
Launch Base Zone Act 2 (Underwater, 2/3)
Launch Base Zone Act 2 (Underwater, 3/3)
Launch Base Zone Act 2 (Underwater, 3/3)
Marble Garden Zone Act 1 (1/2)
Marble Garden Zone Act 1 (1/2)
Marble Garden Zone Act 1 (2/2)
Marble Garden Zone Act 1 (2/2)
Marble Garden Zone Act 2 Foreground (1/3)
Marble Garden Zone Act 2 Foreground (1/3)
Marble Garden Zone Act 2 Foreground (2/3)
Marble Garden Zone Act 2 Foreground (2/3)
Marble Garden Zone Act 2 Foreground (3/3)
Marble Garden Zone Act 2 Foreground (3/3)
Backgrounds
[35]
Tilesets
[20]
Stage Objects
[26]
Bonus & Special Stages
[2]
2-Player Competition
[7]
Miscellaneous
[13]
Unused Content
[9]
Console Genre Developers
Sega Genesis / 32X Platformer Developer coming soon!
Tagging is in the works and will be here soon!
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Sep 22, 2024, 11:36 PM
@glaber: You mean like the one on the "Ending Cutscene" submission?
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Sep 22, 2024, 10:58 PM
where's the death egg that appears at the end of Launch Base? I can't seem to find it on any of the related launch base sheets
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Apr 17, 2024, 5:31 PM
Oh alright then
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Mar 26, 2024, 2:07 PM
@Squidward578 It's because Sonic 3 and Sonic & Knuckles are classed as two different games by Sega themselves at the time. They have different graphics, different stages (outside what was done but unfinished on Sonic 3 such as Flying Battery and I think Mushroom Valley/Hill), different music (again Sonic 3 has a few leftovers for what would be in S&K, some of the Sonic 3 music are connected to MJ's music team... Brad Buxer & co that got replaced in S&K) and technically even some slight level changes. The only similarity are some of the graphics that are used in both such as Sonic & Tails, HUD, items, sound effects and little bits here and there. While Sonic 3 was planned to be one game and can be made into one game via Sonic 3 & Knuckles (not quite the planned game but close enough), development issues and cartridge costs is why it happened. Now S3&K is considered the canon version by Sega but it is what it is.

With Pokémon, the bulk of the game is the same with the only difference being what Pokémon can be accessed (technically both versions have all Pokémon but some cannot be caught in that version, a couple cannot be caught at all and have to rely on special events), may have different screens especially title screen and possibly different events. It's more like two versions (or an updated 3rd!) of the same game.
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Mar 25, 2024, 2:42 PM
@Squidward578: Because Sonic 3 and Sonic & Knuckles are two separate games with mostly different assets (the stages being the biggest difference) with some assets only existing in one or the other, whereas the Pokémon game versions have identical content for the most part.
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Mar 25, 2024, 2:36 PM
How come these have to be split up into two separate pages? They could've joined them together like some of the Pokémon games.
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Mar 5, 2024, 1:56 PM
@TheStarMan2005 Check Sonic & Knuckles
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Mar 5, 2024, 1:53 PM
I cant find The Sprite of angel Island himself, You know... The One that used a Lot of Series like SSXU.
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Feb 24, 2024, 6:43 AM
@TailsDollFan1613, It's right here:
https://www.spriters-resource.com/genesis_32x_scd/sonicth3/sheet/15195/
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Feb 14, 2024, 12:03 AM
Nevermind, found it in the data select
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Feb 14, 2024, 12:02 AM
Where are the stage icons that appear in the save zone select
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Dec 17, 2023, 11:40 AM *
Anybody know where the fire that sets AIZ ablaze is?

Edit: Nevermind, I found it on Flame Breath's sheet
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Oct 3, 2023, 10:01 AM
@Maxgammer2014 Where they belong. On the Sonic & Knuckles page.
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Oct 3, 2023, 7:07 AM
wheres the ghosts from sandoplis
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Aug 3, 2023, 3:11 AM
@GoodPl: You mean the ones in both of the Hydrocity Zone Objects submissions?
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Aug 3, 2023, 3:01 AM
did you guys forget the water sprites, like the top of the physical water ingame
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Jul 14, 2023, 3:49 PM
@PICAT hi
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Jul 14, 2023, 5:27 AM
@esponjaresource hi buddy
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Jun 28, 2023, 6:22 PM
the unused title cards are there, they're present in the "Menu & Results" sheet in the 2-Player Competition category
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May 26, 2023, 11:09 AM *
i think you guys forgot to add the unused title cards for the competition mode
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Apr 2, 2023, 12:30 PM
@TailsDollFan1613: You can find it on the Ending Cutscene sprite sheet.
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Feb 1, 2023, 7:20 AM
Could be the moment Knuckles knocks the Chaos Emeralds out of Super Sonic - that's the most iconic part of Sonic 3 outside of the "3 & Knuckles" additions
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Jan 27, 2023, 9:51 AM
Hmm. I'll have to find a better screenshot then.
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Jan 27, 2023, 1:07 AM
Yeah... the new icon is from Origins. The shadow under the tornado and the tornado's blue parts still blue, even after Sonic turned Super are all Origins exclusive changes.
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Jan 21, 2023, 5:37 AM
The shadow under the tornado :skull:
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