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Sonic the Hedgehog 3 (November 3, 1993 Prototype)
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Sonic the Hedgehog 3 (November 3, 1993 Prototype)
Sonic the Hedgehog 3 (November 3, 1993 Prototype)
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Jul 15, 2024, 7:31 AM
@GenesisAGES1990 its because they are the S2 sprites but with different grays.
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Jan 2, 2024, 4:55 PM
Why isnt there a tails sprite? Like with the Palletes, I mean?
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Nov 11, 2022, 8:20 AM
Sonic the Hedgehog 3... ho yeah without knuckles because why not?
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Nov 2, 2021, 5:40 PM
I like launch base zone act 1's music in this proto
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Sep 28, 2021, 3:21 AM
You mean Glowing Sphere? There would be no point in ripping it - as you say, it's a background with naught but numbers for tiles that don't exist. It serves no purpose, and the rest of the content from the stage matches that seen in the 0408 Prototype.
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Sep 27, 2021, 10:01 PM
wheres that one bg with the numbers used for one of the Bonus Stages?
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Dec 27, 2020, 2:32 PM
@Παρατηρητής Interesting...


Anyways, I just realized your name was in Greek, and it reads "Paratiritís", meaning "observer".
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Aug 28, 2020, 4:47 AM
I'm... not sure how feasible it is for a 512x512 tileset sheet for the Hydrocity Zone background, when, without the 2.5D water surface (which is an overlay anyway), the height of the background is 768 pixels to 256 pixels in the width (512 on-sheet to demonstrate looping). You would literally have to have two versions of the background; one with the lower 256 pixels removed, and another with the upper 256 pixels removed.
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Jul 25, 2020, 2:38 PM
is there a dissasembly that you can rip tilesets from
i am wondering bc i wanna rip the background tileset for hydrocity zone and have it in a 512x512 sheet
but i cant find any
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Jan 26, 2020, 8:08 AM
@SonicStorm478 it is funny
idk why they did not just remove michaels music for this
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Jan 23, 2020, 9:12 AM
It's funny to me that the replacement music used in the PC version of Sonic 3 turned out to be the original tracks all along.
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Jan 22, 2020, 12:46 PM
@Chainspike I know idk how different it could be
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Jan 14, 2020, 8:01 AM
@SonicTron It actually isn't even that early, it's only about one month or less from the final version. If a build this late has this many differences, it makes you wonder how different an earlier prototype could be.
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Dec 20, 2019, 12:36 AM
I'm blown away by how TCRF and HP found a prototype this early. I thought it would just be another "1 week before final" version with little to no changes.
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Dec 14, 2019, 4:22 AM
Yes, they do, as does Robotnik (non-Boss unit objects) and a majority of the objects (until Super Tails eventually comes along and affects them). But Tails can't just be slapped onto Sonic's sheet with that logic in mind, it wouldn't work.
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Dec 13, 2019, 9:41 PM
@The Observer Correct me if I'm wrong, but don't Sonic and Tails share the same palette?
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Dec 13, 2019, 10:45 AM
I just got Tails' Sonic 2 Sprite sheet and changed the pallete
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Dec 12, 2019, 12:35 PM
@The Observer This may sound a little dumb, but I'd say put Tails on Sonic's sheet and rename the sheet "Sonic and Tails".
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Dec 8, 2019, 11:47 AM
The main issue I find with Tails is not so much that his sprites are unchanged between Sonic 2 and this prototype, but there is a singular difference in regards to the palette besides the obvious one of the change in grey palette. His AIZ underwater palette is much different to the final one in Sonic 3, in part because he shares his palette line with Sonic.

Alas, that makes it wildly difficult to form a sheet for, since it'd be pointless to
1. Make a sheet of already-recorded sprites for the sake of one palette.
2. Make a sheet in which only one pose and the underwater palette are recorded.
3. Include the palette on the Sonic 2 sheet (a severe no-go option).

My best solution is to place it on an Object sheet somewhere. Sure I might have it on the Monitors sheet already but it's better to see it on the character himself, yes?
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Dec 5, 2019, 3:21 PM
I get why Tails' sprites aren't added here. He has no new sprites, and the palette is pretty much the same as Sonic 2 though the grays are different
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Nov 24, 2019, 6:59 AM
Sonic's standing sprite look weird
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Nov 21, 2019, 5:12 PM
neat, it's pretty funny how some of s2's style slipped in the final,
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Nov 20, 2019, 1:50 PM
Not a standard thing again, but it became felt that the main page's "Prototype" section would become too stuffy between characters and stage content, so it was easier to copy the logic that was employed for CD's prototype content and create this page.
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