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Koopas & Masked Koopas
Category
SNES
Game
Super Mario World
Section
Enemies & Bosses
Submitter
Barack Obama
Size
39.14 KB (784x728)
Format
PNG (image/png)
Hits
33,155
Comments
22
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Barack Obama
Feb 17, 2023, 9:50 AM
This is why there are marks and checks in front of each animation / frame, it shows you what is used and what not. The flashing shell animations are both used, same goes for the props.
thejohnston7
Feb 15, 2023, 11:40 AM
Is the gray and orange sprite palette used for anything else in the game?
Barack Obama
Dec 1, 2022, 2:33 PM
They indicate if a Koopa sprite within a certain palette is used or not. For example, there are no climbing Koopas with a blue shell, therefore they're marked with a red X.
TheHerofLegend
Nov 8, 2022, 6:16 PM
what do the marks next to sprite groups mean
Dolphman
May 20, 2022, 10:12 PM
@Kc64, after you beat the super hard secret world. The main world is now set in Autumn, and some enemies become costumed.
(Koopa Troopas wearing Mario masks, Pidgits replacing Bullet Bills, and Piranha Plants are now pumpkins. The GBA port takes it further with Pokey being replaced by a spiky totem pole with cute faces, and Galoomba now yellow and wearing sunglasses)
Kc64
May 20, 2022, 12:35 PM
Why are there koopas with mario heads
MishuK9
Dec 18, 2021, 9:44 PM
thank you for fixing the sheet Mr. Obama
Barack Obama
Dec 14, 2021, 1:38 PM
I sent a revision to restore the old sheet, the palettes for the gold and black Koopas are custom and don't belong here (since they're just cheap recolours).
Barack Obama
Aug 23, 2021, 11:41 AM
After getting hit with the cape, the Masked Koopa jumps out of its shell without announcing it per visual signalling.
P-Tux7
Aug 9, 2021, 10:19 AM
This forgets the eyes in the bumped or cape attacked Masked Koopa shell.
Barack Obama
Dec 10, 2020, 12:51 PM
- There is no blue masked Para-Koopa in Vanilla Secret 1.
- Koopas kicking shells: Just what P-Tux7 said.
- There are two situations where Koopas get on their bellies: Slide Attack (blue Koopa only, 1 frame) & Kicked out of Shell (red, green & yellow only, 2 frames). These two are on the sheet and were marked accordingly (and yes, they share a frame with each other).
- I won't add alien frames from the enemy cast roll to the sheet, they use a different data table and have no relation to the rest of the animations.
- Earlier I changed the note when a Koopa gets hit by the cape spin to make it more clear what happens.
P-Tux7
Nov 30, 2020, 11:32 AM
Other koopas do kick shells. When they encounter an upside-down one, they kick it to flip it upright before jumping into it.
EvilMariobot
Nov 29, 2020, 7:33 AM
The Blue Mask Paratroopa is, in fact, used (at least) in Vanilla Secret 1. It merely has the properties of a Green Paratroopa. You also accidentally marked the Blue Koopa "Kicked out of Shell" as Unused (Which is also used for when they slide down hills); and the other colors of Koopa "Kicking Shell" as used.
P-Tux7
Nov 27, 2020, 2:36 PM
Please add ending Mask Koopa as bonus
https://cdn.discordapp.com/attachments/673972663139565580/781996709236178944/maskkoopas.png
SmithyGCN
Nov 23, 2020, 1:32 AM
When they're climbing in front of the fence, their heads remind me of Earthworm Jim.
Barack Obama
Nov 22, 2020, 4:39 PM
Completely re-ripped everything, also added custom markers which show if a frame/animation is used or not.
Barack Obama
Nov 22, 2020, 5:10 AM
Eating a Koopa and crouch spitting it only leaves the empty shell. The eyes appear when a Koopa enters an empty shell or gets hit by Mario's cape spin. In the latter case, the position of the eyes depends on if you hit a regular Koopa or a Para-Koopa. The Mario Mask shells don't use these eyes, therefore I assume that they're edits.
Coldcolor900
Nov 20, 2020, 4:08 PM
frame 1-2 for the shells is when you attack them and they don't come out of their shell. the white spots are their eyes. i think it happens when you bump them with a block or eat them with yoshi and crouch spit (unless soft dropping wasn't a mechanic in the og mario world I don't remember)
Barack Obama
Nov 18, 2020, 12:32 PM
Thanks for the hint, I'll keep it in mind when this sheet gets a re-rip. Until then you can find the missing palette on Ton's large enemy sheet.
Murphmario
Nov 18, 2020, 10:47 AM
That "unused" shell palette is actually used in Valley of Bowser 2. This sheet's missing the other kamikaze koopa palette from that level as well.
Dolphman
Nov 15, 2020, 2:38 PM
They really need to bring back the blue and yellow Koopa Troopas
Supermario_Jumpman
Nov 15, 2020, 2:28 PM
You got, gario, luigi, mario, ptario, wario, tuihee, wahrio, uncle larry, and metal mario.
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