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Castle / Fortress Tileset
Category SNES
Game
Section
Tilesets
Submitter Barack Obama
Size 53.97 KB (720x984)
Format PNG (image/png)
Hits 19,167
Comments 9

Castle / Fortress Tileset
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Jun 28, 2024, 3:49 PM
That thumbnail is absolute madness
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Mar 17, 2024, 6:52 PM
Apparently there's another exterior ground tile that's not on this sheet, as seen on the "Castle & Fortress Entrance (PAL, Revision 1)" sheet.
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Jan 3, 2024, 10:31 AM
+ Added fifth frame for curtain suspension
+ The yellow palette now cycles through five colours instead of four, but only the curtain suspension and the Yoshi coin are affected
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Jul 6, 2022, 7:38 AM
Use as you like, credit is not required. But if you really want to give credit, give it to Nintendo and the game itself, Super Mario World.
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Apr 24, 2022, 7:09 AM
@Barack Obama can I use these for a Fangame? With credit of course
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Aug 29, 2021, 11:50 AM
the icon reminds me of that one rom hack of sm64 where every object is attracted to mario
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Dec 27, 2020, 10:11 AM
Added the corrected yellow palette (4th colour always changes, but it only affects Yoshi coin & curtain suspension). No matter if these two fg objects are on the screen or not, the palette cycle always continues.
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Dec 24, 2020, 8:23 AM
Added the animation for the curtain suspension + palettes.
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Dec 23, 2020, 12:26 PM
Those pillar tiles are actually unused. Also those tiles related to the curtains have the same glowing animation cycle as the Dragon Coins, which is missing from here.
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