[x]
Merry Christmas!
Wiki
Sprites
Models
Textures
Sounds
Login
VGFacts
DidYouKnowGaming?
☰
Hello, Guest! (
Login
|
Register
)
Register today to join in with discussions on the forum, post comments on the site, and upload your own sheets!
☰
Home
-
Search
-
Forums
-
About
-
Stats
-
Comments
-
Contact
Sprites
Models
Textures
Sounds
Home
Search
Forums
Wiki
About
FAQ
Stats
Comments
Contact
User Agreement
Privacy Policy
Social Links
Discord
Twitter
Facebook
User Links
Login
Consoles
3DS
Arcade
Browser Games
Custom / Edited
DS / DSi
Game Boy / GBC
Game Boy Advance
GameCube
Master System
Mobile
MS-DOS
Neo Geo / NGCD
NES
Nintendo 64
Nintendo Switch
PC / Computer
PlayStation
PlayStation 2
PlayStation 3
PSP
Sega CD
Sega Genesis / 32X
SNES
Wii
Wii U
Other Systems
3DO
Acorn Archimedes
Acorn Electron
Adventure Vision
Amiga / Amiga CD32
Amstrad CPC
Apple II
Atari
Atari ST
Bally Astrocade
BBC Micro
CD-i
ColecoVision
Commodore 16
Commodore 64
COMX-35
Cybiko
Dreamcast
Elektronika Calculators
Emerson Arcadia 2001
Enterprise
FM Towns
FM-7
Fujitsu FM77AV
Game Gear
Game Master
Game.com
HyperScan
Intellivision
Jaguar
LCD Handhelds
LeapFrog
Lynx
Mega Duck
MSX
MSX2
N-Gage
NEC PC-6001
NEC PC-8801
NEC PC-9801
Neo Geo Pocket / NGPC
Nokia Series 40/60
Nvidia Shield TV
Odyssey²
PalmOS
Pico
Pinball
PlayStation 4
PlayStation 5
PlayStation Vita
Plug & Play
Pokémon Mini
RCA Studio II
Saturn
SG-1000
Sharp MZ
Sharp X1
Sharp X68000
Super A'Can
Super Cassette Vision
Supervision
Tapwave Zodiac
Thumby
TI-83
TI-99
TurboGrafx-16
V.Smile
Vectrex
Virtual Boy
Visicom COM-100
WonderSwan / WSC
Xbox
Xbox 360
Zeebo
ZX Spectrum
Genres
Action
Action RPG
Action-Adventure
Action-Platformer
Adventure
Beat 'em Up
Board / Card Game
Customs
Educational
Fighting
Horror
Music
Platformer
Puzzle
Racing
Shoot 'em Up
Shooter
Simulation
Sports
Strategy
Turn-Based RPG
Visual Novel
Other
Advertisement
#
-
A
-
B
-
C
-
D
-
E
-
F
-
G
-
H
-
I
-
J
-
K
-
L
-
M
-
N
-
O
-
P
-
Q
-
R
-
S
-
T
-
U
-
V
-
W
-
X
-
Y
-
Z
Arwing
Category
SNES
Game
Star Fox / Starwing
Section
Playable Characters
Submitter
StarWolf
Size
19.25 KB (618x363)
Format
PNG (image/png)
Hits
34,173
Comments
19
Download this Sheet
Return to Game
Previous Sheet
|
Next Sheet
You must be
logged in
with an active forum account to post comments.
MarioMadness734
Oct 18, 2024, 8:14 PM
@CheddarVG It is a model. This sheet's existence is generally misleading, as these are simply screen captures of the Arwing model at various angles. None of these "sprites" actually exist in the game data, and same goes for the majority of sheets submitted for this game.
NeoTechni
Feb 23, 2024, 9:18 PM
@Sonictheoofhog4 to save processing power. If they don't model it, they don't have to cull non-visible polygons like modern systems do
Eagleye
Jul 12, 2023, 10:05 AM
@GigglyMan can you tell me how you managed to rip models from the SNES?
RoyGBiv_
May 13, 2022, 10:08 PM
this is obsolete. there are model rippers now, thanks to the gigaleak shedding light on the SHAPES format. im currently uploading a bunch of models ripped directly from standard star fox 1 and 2 roms to the model resource.
CheddarVG
Jan 13, 2022, 5:41 PM
I thought they were trying to impress me with the SNES hardware, I thought it was a model.
Sonictheoofhog4
Jul 5, 2021, 2:50 PM
Why did they never model the front of the ship
MrDoubleA
May 15, 2021, 2:54 PM
@Doc von Schmeltwick I know it's from a 2 year old comment, but this game uses a completely separate technique to what YI uses for its bosses. These are *actual* polygons, rather than the scanline trickery that YI uses for it some of its bosses and platforms. A full image is rendered by the Super FX chip, and then sent over by the SNES as a background layer.
Example
(left is just BG layer 1)
Doc von Schmeltwick
Mar 1, 2021, 8:56 PM
@Gobro "It's not a model. It's a bunch of polygons."
gobro9000
Mar 1, 2021, 8:18 PM
this should be under Models Resource
CardboardBox
Dec 23, 2020, 6:38 AM
i didnt expect to be only a few sprites.
Void-the-Bat
Apr 24, 2019, 11:24 AM
I believe they are 2D sprites that are scaled to form the "model", hence why I tried using the term "texture" loosely. Isaac is correct on what he said, though. The "texture" rip would be somewhat useless, as it would just be two different colors or such. If any of these sheets are updated at all, it would be nice to see the raw sprites that form the "model" AKA what I had previous called textures for some reason.
Doc von Schmeltwick
Nov 8, 2018, 2:10 AM
Well it's not a model. It's a bunch of polygons. See the sheets for the
Super Mario Advance 3
bosses for examples of how these work. Still, that's far less useful than the current layout.
Aquarius
Nov 8, 2018, 1:23 AM
@Doc von Schmeltwick Exactly. Either rip it as a model or as the sprites actually appear in game. Just a texture rip would be rather useless.
Doc von Schmeltwick
Apr 21, 2018, 7:57 PM
@beanluv This is still more....usable than that.
Void-the-Bat
Apr 21, 2018, 7:07 PM
Is there like a tile layout for the sprites within an emulator running the game? If so, the "textures" should probably be ripped instead since they're technically not 3D models. The Super FX chip is able to perform advanced resizing and rotating on sprites creating the illusion that it's 3D rendered. There are no 3D models similar to N64 and future games in these SNES games.
Gaston
Nov 20, 2017, 11:17 AM
and?
TheMorningFlash15
Apr 18, 2017, 1:25 PM
They are models due to the Super FX chip. But due to the fact it isn't a model PER-SAY, it was submitted here.
Ashley
Aug 9, 2016, 11:17 AM
it is
DPS2004
Apr 6, 2016, 2:56 PM
I thought this was a model
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!