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Burt the Bashful
Category
SNES
Game
Super Mario World 2: Yoshi's Island
Section
Bosses
Submitter
Squidword15
Size
42.16 KB (988x336)
Format
PNG (image/png)
Hits
7,952
Comments
17
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LammyfromUJL
Aug 18, 2023, 3:19 PM
AGAIN WITH THE TRIANGLES
Lunar994
Apr 16, 2022, 11:58 PM
Would be neat to see Retro Game Mechanics Explained cover the explanation.
Lgames
Jul 17, 2021, 4:48 PM
they use parts of the triangle to make the body
SmithyGCN
Jun 2, 2021, 6:46 PM
Don't worry.
SQUIDWORD15
May 30, 2021, 6:45 PM
@SmithyGCN don't mention it...
SmithyGCN
May 28, 2021, 9:37 PM
I remember that the Super Mario Kun manga had a... erm, particular gag about this guy... on another note: this game has plenty of bosses that aren't much of a threat.
MrDoubleA
May 7, 2021, 6:54 AM
@Peardian That's pretty much it, yes. These triangles are on layer 2, and per scanline, the background is scrolled to choose the right width. AFAIK, none of this triangle stuff (which is used for many things, including several bosses and some 3D platforms) actually directly uses the Super FX 2 chip, just good ol' HDMA.
(Side note: The sheet says that it's mode 7, when in reality, the game barely ever uses mode 7, only for the title screen, and a few bosses like Bowser.)
Ton
May 5, 2021, 11:03 AM
Just realizing that Burt uses the same sprite for his feet and nose.
Peardian
May 3, 2021, 8:55 PM
If I were to guess, it probably works like this: First, they define a shape using mathematical calculations, such as with vectors or something. Next, they look at the shape row by row and draws the the line whose Y position matches the width of the row in pixels.
SQUIDWORD15
May 1, 2021, 9:40 AM
I think they stretch and squish each individual row of pixels on the cone to create the shape
Doc von Schmeltwick
Apr 29, 2021, 12:16 PM
Nah, same type of polygonal sprite as Star Fox, pretty sure.
Ton
Apr 29, 2021, 6:18 AM
So here's my question: Texture?
Omega
Apr 28, 2021, 11:23 PM
Look how they massacred my boy
Doc von Schmeltwick
Apr 28, 2021, 8:43 PM
Yeah, this is Super FX chip stuff here.
Dolphman
Apr 28, 2021, 7:00 PM
I'm guessing code trickery to make perfect spheres and texture layering
Ton
Apr 28, 2021, 12:41 PM
Kitwilde007
Apr 27, 2021, 3:51 PM
How does his sprite work if there mostly cones?
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