Super Paper Mario
Super Paper Mario
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[4]
Playable Characters
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[55]
Non-Playable Characters
Ackpow
Bestovius
Bizzy & Ledger
Blappy
Blarfle
Blollop
Blubi
Captain Gills
Charold
Cragnons
Cyrrus
D-Man
Dyllis
Flamm
Flimm
Flint Cragley
Flipside Residents
Flopside Residents
Garson and Carson
Grambi
Hagra, Hagitha, and Hagnes
Helvetica & Garamond
Heronicus
Hoodin & Boodin
Hornfels & Monzo
Howzit
Inga
King Sammer
Luvbi
Marbald
Merlee
Merlon
Merlumina
Merluvlee
Nastasia
Nimbis
Nolrem
Notso
Pixls
Queen Jaydes
Rebbi
Red & Green
Sacre & Bleu
Saffron
Shayde
Squirps
Tinga
Tippi & Tiptron
Toad
Watchitt
Welderberg
Whacka
Whibbi
Yebbi
Yold Town Residents
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[70]
Enemies
Amazee Dayzee
Atomic Boo
Bald Cleft
Barribad & Sobarribad
Big Sammer Guy
Bill Blaster
Blooper
Boo
Boomboxer Family
Boomerang Bro
Bullet Bill
Buzzy Beetle
Cheep Cheep
Cherbil Family
Chomp
Choppa & Copta
Clubba
Crayzee Dayzee
Cursya Family
Dark Boo
Dry Bones
Eeligon & Hooligon
Fire Bro
Floro Cragniens
Floro Sapien
Foton
Frost Piranha
Fuzzy
Goomba
Growmeba
Hammer Bro
Headbonk Goomba
Jawbus Family
Jellien
Koopa Troopa
Koopa Troopa (Red)
Koopatrol
Lakitu
Lava Bubble
Longator
Magiblot Family
Magikoopa
Mega Muth
Mr. I & Red I
Muth
Ninjoe Family
Piranha Plant
Pokey & Poison Pokey
Putrid Piranha
Red Chomp
Ruff Puff
Sammer Guy
Shlurp & Shlorp
Skellobait
Skellobit & Skellobomber
Small Sammer Guy
Spiky Skellobit
Spinia, Spania, Spunia
Spiny
Sproing-Oing Family
Squiglet Family
Stone Buzzy
Swooper
Thwomps
Tileoids
Troopa Striker
Underchomp
Underhand
Warpid
Zombie Shroom
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[9]
Bosses
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[2]
Backgrounds
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[18]
Miscellaneous
Audience
Chapter Icons
Chapter Intros
Credits Images
Darkness
End of Chapter
File Select
HUD
Items
Level Up
Maps
Mega Star Characters & Pal Pills
Partner Catch Cards
Recipes
Round Start Text
Safety Screens
Title Screen
Wii Menu Banner & Save Data Graphics
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[30]
Unused Content
Blank Koopa
Blooper Baby
Bombshell Bill
Early Title Screen
Fly Guy
GameCube Buttons
Golden Sammer Guy
Goombella
Green Boomboxer
Kamikaze Goomba
Monty Mole
Ms. Mowz
Purple Muth
Rebear
Shy Guy
Smorg
Spear Guy
Stilt Guy
Tippi (Prototype)
Transparent Koopa
Underchomp
Wiggler
Yold Town Residents (Prototype)
Yoshi Kid (Black)
Yoshi Kid (Blue)
Yoshi Kid (Green)
Yoshi Kid (Light Blue)
Yoshi Kid (Orange)
Yoshi Kid (Pink)
Yoshi Kid (Red)
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[1]
Unused Content (Korean Version)
Comments (38)
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We have the Flipside Pit of 100 Trials backgrounds, but not the Flopside ones.
What else are we missing? I have an old ROM lying around, so I could try ripping the rest.
"Let's be honest, Mario & Luigi clearly deserves to be the only Mario RPG Nintendo should focus on gameplay wise."
This is what we call an opinion. I like the Paper Mario RPGs a lot more than Mario & Luigi games. I like the writing more, I like the characters more, I like the gameplay mechanics more, and I like the worlds more.
If they kept making sluggish boring games like SPM where you only keep playing because of the writing, then I would quit buying them pretty quickly.
This is what we call an opinion. I like the Paper Mario RPGs a lot more than Mario & Luigi games. I like the writing more, I like the characters more, I like the gameplay mechanics more, and I like the worlds more.
If they kept making sluggish boring games like SPM where you only keep playing because of the writing, then I would quit buying them pretty quickly.
I think if Intelligent Systems didn't start using Sticker Star's standard, further Paper
Mario games would be more like this. Let's be honest, Mario & Luigi clearly deserves to be the only Mario RPG Nintendo should focus on gameplay wise. But I think what Intelligent Systems would have done is make Paper Mario the best of both worlds: 2D Platforming with RPG elements mixed in. Personally, I would have been fine with that.
Mario games would be more like this. Let's be honest, Mario & Luigi clearly deserves to be the only Mario RPG Nintendo should focus on gameplay wise. But I think what Intelligent Systems would have done is make Paper Mario the best of both worlds: 2D Platforming with RPG elements mixed in. Personally, I would have been fine with that.
I know, right? Intelligent Systems really live up to their name. I mean, I think Natasia even has an actual model due to converting a spare file or copy into a .txt file, which, gave me a line of codes that had .tga in the code with 3D at it.
They are textures. The models are in a unreadable format right now.. It's structure data with textures overlayed. Everything is controlled by code piece by piece.
I have looked into the game's coding via an IOS emulation and found a folder with "File" types with certain names possibly meaning models like "luigi_robo_head" and all that, which, obviously means Mr.L's Brobot and the L-Type.
Wouldn't Mr. L's Brobot and Brobot L-Type be 3D models too?
Also, to back up Mr. C.. Until you go and see what the actual extent of resources built into the game are, it's hard to make assumption. I sniffed every mere inch of the game and trust me.. it's no walk in the park. I personally can't find ANY of the models, as Nintendo must have enclosed them, or drew them within the games code.
I added the entire Flipside 2nd Floor map! I will add more as I go, aiming for as much of the game as possible. Hand-Ripped directly from the emulation through screenshotting and ALOT of editing to remove unwanted objects.
Sorry, but the heart pillars are 3D models too. And I don't know anything about ripping models from Wii.
why don't anyone upload this game's models? :( my graphics card doesnt allow me to USE dolphin
but they are, like, animated 3d models? and what about the heart pillars?
Yeah, the Pure Hearts and the Chaos Heart are 3D models, and thus would not go here.
sprites are better? please pure hearts
Please, pure hearts? or 3d models of pure hearts and the chaos heart?
Where Luigi?!
Can we get Luigi in here please?
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