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Super Mario Maker
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Category Wii U
Sheets 61
Hits 1,695,059
Comments 223
Super Mario Maker
Super Mario Maker
Console Genre Developers
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Dec 15, 2018, 8:08 AM
UI? Like the clapperboard or the Sound Effects Button or Styles (SMB,SMB3,SMW,NSMBU)
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Dec 15, 2018, 12:17 AM
The reason why NSMBU stuff is here is because they used prerendered sprites, and not 3D models.
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Nov 20, 2018, 4:51 PM
Using the files for my Scratch game. Thanks!
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Nov 12, 2018, 12:43 AM
Any chance of getting sheets of the actual effects from sound effects?
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Oct 6, 2018, 1:31 PM
@TattleangusMLG Why would you delet a lot of sprites just because they're unused?
That's like
If it wasn't something with importance as small as the stamps, it would be along the lines of a slapping TCRF in the face
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Aug 19, 2018, 10:03 PM
What's The Point Of The Miiverse Stamps If Miiverse No Longer Works?
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May 13, 2018, 1:16 PM
Thank you, Mario! But our princess is in another castle!
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Mar 8, 2018, 12:09 PM
Does anybody know what file the clapperboard is in?
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Feb 20, 2018, 5:52 PM
@TheLEGOGamer:
Nevermind, found them on \content\Layout
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Feb 20, 2018, 5:40 PM
@TheLEGOGamer:
And where do i can find them? Which folder?
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Feb 20, 2018, 12:50 PM
@ElGuardianMC
Unfortunately, the video showed me how to replace the image, not convert it. Sorry.
EDIT: Figured it out.
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Feb 20, 2018, 10:31 AM
@Machow8
Some of the original items from the beta are still in the game's files, but they are only the Brick, Q Block, Mushroom Block, Brick Block?, Ground, Coin, and Goomba. But they are also .bflim files.
Its in a file called Test_ActorBtn_00.szs
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Feb 20, 2018, 10:11 AM
maybe you can do it with the help of this video: https://www.youtube.com/watch?v=U_L6uDxv07Yt
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Feb 20, 2018, 9:14 AM
Also, Its in the Folder called Pack which is in common, which is in contents, which is in the folder called Super Mario Maker.
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Feb 20, 2018, 9:13 AM
@ Doc von Schmeltwick, @ Machow8, ElGuardianMC
The UI is in a file called Edit.pack but I dont know how to convert the textures from .bflim to .png. Sorry.
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Feb 20, 2018, 8:34 AM
@TheLEGOGamer can you give me the UI?
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Feb 18, 2018, 8:58 PM
@Machow8 Those will have been LONG overwritten.
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Feb 18, 2018, 10:39 AM
I believe that the only missing stuff are the early/beta stuff we can see, for example, on this image: https://www.mariowiki.com/images/5/59/SMM_E3_2014.png

Is possible to rip them, @Random Talking Bush? Or they got removed?
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Feb 18, 2018, 3:26 AM
@TheLEGOGamer: on which file of which folder(s) did you find the UI/GUI?
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Feb 2, 2018, 7:42 PM
I am trying to find the file for the Clapperboard. Also, I found the UI for Edit mode.
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Jan 31, 2018, 10:09 AM
idk.
Also looks like Nintendo forgot about 16-bit and 8-bit having limitations, since they DON'T stick to a pallete.. Not only that but the pallete for the 8-bit games is probably invalid to the NES. And yet, they didn't use the same Bowser sprites. I mean, yeah Bowser is REAL big in the original SMW but would i think using a version of those sprites without the clown car and with a switched pallete would be better for the big Bowser.
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Jan 31, 2018, 7:33 AM
If they are sprites, then why haven't anybody uploaded them yet?
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Jan 30, 2018, 4:35 PM
Are we getting the GUI?
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Jan 30, 2018, 2:34 PM
Sprites. If they were Models, that would be a waste of space on the disk because they are only shown in one angle and also don't really need models at all.
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Jan 27, 2018, 8:29 PM
Are the Clapperboards models or sprites?
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