# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Enemies (SMB3)
Category Wii U
Game
Section
Super Mario Bros. 3
Submitter Random Talking Bush
Size 36.59 KB (529x481)
Format PNG (image/png)
Hits 52,934
Comments 21

Enemies (SMB3)
Previous Previous Sheet | Next Sheet Next

You must be logged in with an active forum account to post comments.
Avatar
Mar 9, 2024, 10:09 AM
Blue, of course.
Avatar
Aug 8, 2023, 12:34 PM
If Magikoopa was in Super Mario Bros 3, what color do you think it would be?
Avatar
Apr 1, 2023, 3:49 AM
And, that's not how it works, fishbones!
Avatar
Apr 1, 2023, 3:47 AM
Actually, in original SMB3, Buzzy Beetles' sprites was from SMB1, in SMM they're remade them.
Avatar
Dec 26, 2020, 8:52 AM
@aoe They are used when you touch a spiked ball. Your Clown Car will get stunned and fly out of control for a few seconds.
Avatar
Dec 25, 2020, 4:05 AM
ok but what are those last four frames at the end of the Clown Car sprites
ive never seen those sprites
Avatar
Feb 20, 2019, 6:07 PM
@Sanic Just an early scrapped design, hence the wildly different appearance from the used one.
Avatar
Feb 20, 2019, 3:35 PM
looking back on these sheets because hype for MM2, i'm noticing the Stretch Boos have an unused sprite, and it's on most enemy sheets, what is it exactly?
Avatar
Oct 29, 2018, 2:13 PM
it would be really cool to see these in the smb3 snes style
Avatar
Feb 10, 2016, 4:25 PM
In my opinion, the SMB3 Clown Car doesn't fit that much to SMB3's graphic style.
Avatar
Jan 10, 2016, 8:52 PM
@MrStickventures: Those technically count as "particles", and I don't know how to convert the Particle.ptcl file which contains them yet.
Avatar
Jan 10, 2016, 5:34 PM
How come those ghosts from the Kuribo Shoe ground pound aren't on this sheet? Same for SMB1, or is it just me?
Avatar
Dec 23, 2015, 6:44 AM
I wish the makers of Super Mario Maker would add more enemies.
Avatar
Dec 22, 2015, 7:03 AM
Added the Fire Koopa Clown Car.
Avatar
Sep 15, 2015, 3:41 PM
The Fire Piranha Plant has a new head. And Bowser's turning frame now looks wonkier than the original, due to that redrawn arm with part of his shell visible which it shouldn't.
Avatar
Sep 15, 2015, 2:49 PM
Lakitu's cloud is slightly bigger to compensate with various things being in the cloud, The buzzy beetle was redrawn, and the pobodo got one layer removed from it in it's last frame of animation.
Avatar
Sep 15, 2015, 12:40 PM
Lakitu only looks different since we never saw him out of his cloud in the game
Avatar
Sep 15, 2015, 10:14 AM
In SMB3, Buzzy Beetle used a recolored SMB1 sprite, here they have new sprites in proper SMB3 style.
Avatar
Sep 15, 2015, 9:45 AM
And Buzzy Beetle.
Avatar
Sep 15, 2015, 7:57 AM
So is Rocky Wench.
Avatar
Sep 15, 2015, 7:11 AM
Is it me, or is Lakitu different from his normal SMB3 sprite here?
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!